> For the complete documentation index, see [llms.txt](https://wiki.secrets.ai/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://wiki.secrets.ai/lorebooks/world.md).

# World

PREMIUM and ULTIMATE feature. Document locations, objects, organizations, and the rules of your fictional setting.

{% hint style="info" %}
**Available on PREMIUM and ULTIMATE.** Lorebooks are included for all subscribers on these [plans](/get-started/subscription-tiers-and-limits.md). On FREE, your companions use the [Memory System](/get-started/memory-system.md).
{% endhint %}

Use **World** for the setting your conversations take place in: locations, recurring objects, organizations, customs, and established rules. It answers **“Where are we, and how does this place work?”**

World is useful for ordinary settings as well as fantasy. An apartment layout, a neighborhood café, a spaceship, or a magic system can all belong here.

<figure><img src="https://3286776735-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F9ACKOAU4nFWSXPeE2B4s%2Fuploads%2Fgit-blob-de3ff0350109fdc2d2b022faa9ed4da9c2ab215b%2Fworld.png?alt=media" alt="Lantern Lighthouse World entry with headings for Layout and House rule"><figcaption><p>Headings keep a location's physical details separate from its rules.</p></figcaption></figure>

## What belongs here

| Topic               | Useful details                                                                  |
| ------------------- | ------------------------------------------------------------------------------- |
| A location          | Name, location, important rooms, atmosphere, and recurring features.            |
| A recurring object  | What it is, where it is kept, and any established capabilities or restrictions. |
| An organization     | Its purpose, role in the setting, and relevant customs.                         |
| A setting rule      | What is possible, what is not possible, and any conditions.                     |
| A routine or custom | Who follows it and when it applies.                                             |

Prefer details that affect future conversations. A lighthouse's map room and visitor bell are more useful than a long inventory of objects that will never be mentioned again.

## Create a location entry

1. Select **World** and **+ New**.
2. Name the location in the title.
3. Write a description containing its name and distinguishing features.
4. Organize Content around what someone needs to know there.
5. Select **Save**.

**Title:** `Lantern Lighthouse`

**Description:** `Lantern Lighthouse, Asterfall coast, map room, silver bell`

**Content:**

```
Layout
- Ground floor: kitchen and a shelf of tide journals.
- Middle floor: a map room with a round oak table.
- Top floor: the lantern and a narrow lookout.

House rule
Ring the silver bell before entering the map room.
```

Use the toolbar to turn “Layout” and “House rule” into headings if you like. The words still carry the meaning without decorative formatting.

## Write setting rules precisely

A useful rule names its scope and conditions:

> The harbor's blue weather bell means ferry crossings are postponed. Crossings resume when the bell is lowered.

“Boats sometimes cannot go” leaves the condition unclear. If a rule has an exception, include it in the same entry so it is not separated from the main rule.

For a fictional power or unusual object, state its limits as well as its abilities. For example: “The compass points toward the lighthouse only while its lantern is lit.”

## Keep large settings manageable

Use one entry for each place or subject that can be discussed on its own:

* `Asterfall Harbor` for the harbor and ferry.
* `Lantern Lighthouse` for the building.
* `Harbor Archive` for the collection and visitor rules.
* `Lantern Festival` for the recurring celebration and customs.

Do not put every location in one long entry called “The world.” If an entry grows too long, separate a subtopic and give it a clear description.

## Distinguish the place from what happened there

**World:** The map room is on the lighthouse's middle floor.

**Chronicle:** Mira and Rowan searched the map room and noticed a chart was missing.

**Open threads:** Ask Ellis to find the missing chart.

When an event permanently changes the setting, update the World entry to reflect the current situation. Chronicle can preserve how the change happened.

## Keep the book internally consistent

If you move the map room to another floor as an intentional story correction, check related entries for the old location. Use [Search this book](/lorebooks/entries.md#find-an-entry) to find references before saving conflicting descriptions.

Pin only a small amount of setting information that matters almost everywhere. Lock an established rule if you want to control changes to it yourself. The rest can remain ordinary World entries.
